You are BRAMSY, a lowly FREEBOOTER with a penchant for ARTIFICE --- both that of beguile and of brass. You live in the industrial enclave of VANDERBEEK, a city of factories which supplies nearly the entire ORANGE DISTRICT with power and production; you often steal from these factories materials to manufacture your own makeshift mechanisms, a hobby you’ve honed from youth. You’ve forcibly made a habit not to purloin the pockets of your proletarian peers, in agonizing spite of your compulsive KLEPTOMANIACAL URGES. You often allow these urges to blossom into grand feats of THIEVERY, treating it as something of an art form.
The real eye of your excellence is extravagant artifacts; the higher the value, the higher your work's artistic integrity. Of course, you never sell your spoils, preferring to stockpile then in your hideaway HERMITAGE --- a claustrophobic cubby walled off from the rest of the warehouse that surrounds it. It is within this cubby you are now outlining your next jaunt, sat at your designated SCHEME BUREAU
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The ALBESCENT BROOCH of ESTHER VAN DER BEEK is kept safely within the GALLERIA promenade of the VANDERBEEK ESTATE. The estate itself is a relatively tight cottage located ironically in the neighboring town of NESTOWNE, now sitting at the center of a much larger tourist attraction the GALLERIA comprises --- an hour-long waltz through the lives of MARKUS ANTON VAN DER BEEK and his family along their old pioneer plot, punctuated with fun little antiques along the way. Security isn’t exactly strict, as nothing along the tour is necessarily expensive, but your artistic perception of value fails to exclude sentimentality.
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You stand from your SCHEME BUREAU before fluffing up your ECLECTIC DUSTER "An antique jacket; extended, repaired, and made your own by a medley of fabrics. You've had it for as long as you can remember." . You gaze around your HERMITAGE, perusing its mighty flock of trinkets and talisman for items to aid your coming venture. What do you see?
→ Move on.